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Channel: Questions in topic: "native plugin"
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Setting SkinnedMeshRenderer bones from a native plugin

I am creating a mesh at runtime from a native plugin by creating a new mesh and calling GetNativeIndexBufferPtr and GetNativeVertexBufferPtr, then filling them in from the native side. Now I want to...

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Native Plugin Texture2d rendering fails in build

Hey peeps, I am playing with native plugin texture2d manipulation where I attach a texture2d to a quad's material and then pass the texture2d's ptr to a DLL. Similar to this doc...

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WinSparkle dll not being recognize by Unity - Other Native dll is

Hello. **Goal:** Get WinSparkle.dll to run in the Editor via the Plugins folder. I am trying to use the WinSparkle native DLL with my Unity Project. PlayMode/Editor is unable to find the .dll To test...

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Alarm app using unity c#

Hi, does anyone know any plugin or any method to make an alarm/reminder app using unity. I found a plugin named "Android goodies" it gives the functionality of alarm using Android default clock app but...

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Native Libraries in windows unity personal 2018

I am trying to run my x86 c++ dlls in my Unity Personal 64bit edition. but it keeps giving dll not found error when i run it. Are they even supported? if they are, where do i need to place them??

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Audio Spatializer Plugin SDK: how can plugin get channel count of input audio...

Hello Unity friends! I am working on a Spatializer plugin and my plugin DSP code and I understand that Unity passes audio to my plugin as stereo, regardless of whether the underlying audio Clip is...

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Does Unity support mixed assemblies (with both native and .Net code) in a...

Hi, I have a DLL written in C++. It also contains a .NET API written in C++/CLI, and these are linked together in a single DLL. The C++ code uses some Win32-specific calls, so I'm happy to be...

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Native audio plugin xcode build problem "undefined symbols"

Hello, I am trying out the native audio sdk. I went basicaly by the docs manual https://docs.unity3d.com/Manual/AudioMixerNativeAudioPlugin.html . I downloaded the SDK, created a small plugin with this...

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IL2CPP vs C++ Performance

Hello, I'm sorry if this question is already discussed, couldn't find anything. Ok, here is the thing...I build my games using IL2CPP and pretty happy with this in spite of troubles which popup from...

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EntryPointNotFound exception when integrating Picovoice Porcupine

I have been trying to integrate Picovoice Porcupine (https://github.com/Picovoice/Porcupine) into a proof of concept demo built for ARMv7 Android in Unity. I am attempting to access the ARMv7 .so...

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Native Plugin works in editor but not in build

I'm building a virtual synthesizer in Unity by creating sounds using a c++ DLL. The DLL is being run at a custom thread declared in C# inside of Unity. My problem is that the DLL runs perfectly inside...

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Is native plugin support for Vulkan working?

In the example Native Rendering plugin, if SUPPORT_VULKAN is enabled, and the Vulkan API is activated in the Editor, nevertheless, m_UnityVulkan = interfaces->Get() returns a null pointer. Why is...

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WEBview support in WebGL..

Can we have webview in webgl or other html parsing that serve purpose of webview in WEBGL. I need payment in app purchase native view in webgl . Any help is really appreciated .

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Unity-Android problems with plugins in unity 2018.2.19f1

We are getting the following error when trying to use OpenCV libraries and some native libraries created by us for Android using Unity. The point is that I have updated Unity after a long time and in...

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What is way to go to implement leaderboards/achievements for solo developer?

It really feels like it should be easy to implement leaderboards/achievements on both android and ios. But from what I see it really is not. As I find out, for an indie developer it's better to rely on...

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Audio Spatializer SDK. Source/Listener location matrix

Hi all, So I'm a little confused regarding the matrix which has positional coordinates of sources/listener. What exactly are elements 0 - 11 in the array and how exactly can I get simple information...

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How to debug by step Native C++ Library with Unity Free?

Hi everyone, I have created a C++ dynamic library and I have linked it threw a wrapper to my unity project. The connection is working fine but the debug is a nightmare.... :( I would like to be able to...

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NativePlugin c++ Android sample and self build pcl not loading,Native Plugins...

Hello unity-community, i got some trouble with native Plugins. I compiled the pointCloudLib (PCL) into a static and dynamic lib. Both of them can't be found when calling them like your Dokumentation...

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Touchscreen input on linux (ubuntu)

Hi guys, I'm facing quite a challenge I'm trying to have a touchscreen to work with unity on linux. My problem is that this unity feature is actually broken...

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Unable to Launch ARCore unity application from native android...

##I am trying to open an ARCore application form native android application. **For that i did following steps** 1. Exported the unity arcore project as a gradle project 2. Converted the unity gradle...

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