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Detect if game is edit in play mode or player mode, which is built app, on native plugin

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Hi, I'm wondering if there is any way to find out if it is in **edit in play mode** or **app** on **native plugin** without communicating with managed code. I've searched for native interfaces but seems it doesn't provide any callbacks to get those status. Any ideas...? If Unity doesn't have any interface for that, any workarounds would be great!! Thank you

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