Quantcast
Channel: Questions in topic: "native plugin"
Viewing all articles
Browse latest Browse all 376

Can we use native OS X app as UI with Unity?

$
0
0
Hi everyone, I'm working on a OS X app with Unity, and I'd rather not use Unity canvas, instead I would like to use a native custom made OS X app built with XCode. The UI would be full objective-C code and I would use Unity as a 3D rendering engine. I'm not sure if this is actually possible, I didn't found any example of someone managing this. A basic example would be as follow: Basic window with a single button made in XCode. Unity in an other window. When the button is pressed it triggers an event in Unity (change the color of a gameobject...) I got a plugin working (created as a bundle with XCode), but i don't have a clue about how I can link the plugin (bundle) with the UI (app), and have both way communication with the UI and Unity. Did anyone managed to do something like this before? Thanks!

Viewing all articles
Browse latest Browse all 376

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>