Hi all,
I am trying to run the latest RenderingPluginExample53 for iOS. I tried Unity 5.2 and also 5.4 beta.
In Assets/Plugins/ios there is a file MyAppController.mm the rendering plugins are registered:
UnityRegisterRenderingPlugin(&UnitySetGraphicsDevice,&UnityRenderEvent);
Aren't these two: UnitySetGraphicsDevice and UnityRenderEvent applicable before Unity 5.2?
I am getting the error: Symbols not found for these two functions.
I read somewhere that according to new logic, we need to register UnityPluginLoad & UnityPluginUnload but there is no matching UnityRegisterRenderingPlugin() to support this.
Can someone please help me resolve this issue?
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