Quantcast
Channel: Questions in topic: "native plugin"
Viewing all articles
Browse latest Browse all 376

Writing user define and in built method for android

$
0
0
I want to execute user define and in built method in Unity. I am clearly aware with call of object and class related method available in Java API. Such as following type of code AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent"); AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent"); intentObject.Call("setAction", intentClass.GetStatic("ACTION_SEND_MULTIPLE")); intentObject.Call("setType", "*/*"); intentObject.Call("putExtra", intentClass.GetStatic("EXTRA_SUBJECT"), "SUBJECT"); intentObject.Call("putExtra", intentClass.GetStatic("EXTRA_TEXT"), "This is my text to send."); intentObject.Call("putExtra", intentClass.GetStatic("EXTRA_STREAM"), new Uri(pathToImage).LocalPath); Now I want to learn more about same type in concept. I want to write my custom method in android such as public static String getPath() { } How to write this method code in Unity? I want to use callback method in android such as @Override protected void onActivityResult(int arg0, int arg1, Intent arg2) { super.onActivityResult(arg0, arg1, arg2); } Please give some suggestion in this.

Viewing all articles
Browse latest Browse all 376

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>