Hello,
I'm trying to import a native library into my C# Unity Project on Android.
Every thing works fine if the libraries only depend on standard libraries already available by unity.
But if one Library depends on a Library provided by my self unity is not able to load this Library.
How can i tell unity to link libraries against each other?
Best Thomas,Hello,
i'm currently trying to include a rather complex set of native Library in my Unity Project for Android.
Every thing works fine until i try to include a library depending on other native librarys.
So my question is how can i import a shared object that depends on other shared objects in Unity?
↧