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How to implement Authorize.net Native plugin in Unity?

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Hi all, I have tried building a native plugin in android using authorize.net API for my app's in app purchase. The problem is that I am able to receive the error response from Authorize.net server when form details are wrong. But when every form detail seems to be right, the positive response is not appearing on my screen. I am not able to get any positive response and the waiting animation keeps playing. PS : I am using Sandbox account for testing. This is the error on my logcat :- W/ActivityManager( 595): Unable to start service Intent { act=net.authorize.act ion.ENCRYPT cmp=com.keeves.gachaapp/net.authorize.acceptsdk.network.AcceptServic e (has extras) } U=0: not found

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