Hi,
I am trying to build a native plugin for unity but I am getting __*EXC Bad Access*__ error on Xcode while running the app on an iPhone. To my understanding it seems that IL2CPP is trying to free a memory that is not allocated or has already been freed. The same code code works fine android but doesn't work for iPhone.
__I am using:__
Unity 5.3.4f1 Personal
OS X El Capitan 10.11
Xcode 7.3
iPhone 6s
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