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Getting EXC Bad Access in Xcode while using native c++ plugin.

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Hi, I am trying to build a native plugin for unity but I am getting __*EXC Bad Access*__ error on Xcode while running the app on an iPhone. To my understanding it seems that IL2CPP is trying to free a memory that is not allocated or has already been freed. The same code code works fine android but doesn't work for iPhone. __I am using:__ Unity 5.3.4f1 Personal OS X El Capitan 10.11 Xcode 7.3 iPhone 6s

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